2.6.13

Skin


This is a practise graphic to improve my skin shading technique as in my last post the only feedback I got was about how the skin was shaded odd. Of course, everyone who said so was right and I was glad they did tell me because they helped me see what I couldn't on my own. So, thank you!

I really like this. It is also shaded exactly as in the reference photo. What do you think?

12 comments:

  1. i still can't help but see this as 2d. the shading is just not strong enough or harsh enough. you need to omit the whole gradual effect and only shade where it matters! less layers, more opacity! i also feel like you're trying to make your layers evenly spaced which is totally unnecessary, all the layers are just kind of fading into one another which is what makes the graphic lack any 3d quality. i shade using black on 7.0 opacity (shh, dont tell!) and i personally think any opacity between 5.0 and 8.0 works well. don't be afraid to experiment with different techniques! every time you post something here it's like "i've done this and this differently" yet i never see much difference. i'm really rooting for you, i think you're one of the graphic designers with the most potential right now so keep up the good work! i can't wait to see you blossom

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    1. I seriously don't know what the f*ck to do anymore. I don't wanna give up but everytime I think I improved I haven't?!

      Thank you for all the advice and believing in me. It really helps me :****

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    2. Even though I can't exactly offer that much advice, I agree with Jack on the 7.0 opacity, I find it's perfect

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  2. I like this skin, but you know where are the features that the human body has? Even though the model is relatively flat cheasted (my opinion), there would be an indication of cleavage or something. Clothing also may cause a minute shadow, not to mention the creases in the armpit and where the elbow joint is. I agree with Jack, go back with a light black to add more dimension! I still love this none the less.

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    1. This is the reference: i.imgur.com/EPKvvty.jpg

      Trust me Kate Moss has like 0 cleavage or so it seems in that photo...
      Also, that darker upper area on the left arm is not a joint omfg i would never put the joint there are you serious? it's dark in the reference photo as well but hell it's not a joint! Ehmn... there should not be creases in the left armpit cause it's streched and the model is skin & bones???

      Thanks for the advice :)

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    2. I never said the left arm had a joint. I'm talking about the armpit. Why don't you post your references next time so that people can actually see what you are trying to do?

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    3. Sorry, what I thought you meant by '...and where the elbow joint is.' Well, maybe next time.

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  3. Anonymous2/6/13 22:23

    I personally think you are on the right track :) Also, don't be afraid to define your collarbone more! The results will definitely pay off.

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    1. Thank you! I'll try to do better next time :)

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  4. The best way to improve your skin shading technique is to continue shading! Please don't give up, as I can tell you have a lot of potential. Your current method is not terrible, but as you continue to practice, you will get so much better at shading that you will amaze yourself. Some tips for you:

    Analyze the skin of other artists and even try to copy it for practice. Plenty of famous artists have improved by copying the projects of others. Of course, I'm not talking about stealing. But from personal experience I know that you will fall into your own style naturally by practicing many types of shading.

    I just figured out how to do awesome skin by posterzing my reference image. It will show you how many tones of shading you need and where to put them. If you take your time, you will have skin that looks just as awesome as many of the graphics do on this blog.

    When in doubt, only use a few tones for shading. I tend to use three, so stick to that if you feel you are overdoing it.

    Don't be afraid to use tutorials! Hit up Youtube and just watch someone make something, even if its awful. You can learn so much. There are Stardoll graphics tutorials out there.

    But of course, just practice! (:

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    1. Thank you for taking the time to write all this and advice me. It'll definately help! I will surely try the posterising technique as I've always have problem finding how to shade on the right spots.

      :*

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